Secondhand Motion

Sheep, the Giraffe Walks Past way

Sheep from the archive, made the way Giraffe Walks Past was made. SAM 2.1 traced the sheep in every frame. The rig is the chosen Quick, Draw! doodle itself (quickdraw:5557017609502720): its own lines, bent at a few joints, so every frame is the same drawing. 11 keys were placed by eye over the silhouettes; in-betweens follow the silhouette frame by frame. Scenery is real Quick, Draw! doodles on depth planes that slide with the measured camera; the silhouette is painted as a cel.

Planes

Review

Round 1 · bar_metNamed “a sheep (cloud-shaped woolly body, small boxy head with ears and dot eyes, stick legs) grazing with its head lowered”; motion broken. The animated sheep is mirrored to face left and its head is tilted down toward the ground, while the doodle faces right with the head level; the face details are smaller and harder to read at this scale. The body outline, head box, ears and straight stick legs match the doodle's construction.
Round 2 · bar_metNamed “a sheep (cloud-shaped woolly body, small boxy head with ears, stick legs)”; motion broken. The body, boxy head with two ears, dot eyes and short line legs match c.png, but the head is tilted down and redrawn smaller, and the legs shift between two and three across frames.

Exposure sheet

FrameDrawingCamera x, yAction

K = key · B = in-between.

Where each drawing comes from