{"n": 1, "what": "contact sheets of the kit and 24 found shots (build/cache/contact.jpg, grid*.jpg)", "saw": "usable for planes: cloud strip (sky), dark pines around the Golden Gate windmill (trees), Straight Talk door/curtain/smock/hair (door, person), lantern-shot warm wall (room plaster), light bulb (lamp), corral logs (boards, railing), gate-pillar stone (steps); the home-movie dog is ~100 px, sable with a dark saddle and pale chest", "changed": "chose fragments and boxes; the dog will be pieces textured from its own fur, not its outline"}
{"n": 2, "what": "first full plane stack + dog pieces, 6 test frames (0, 3.6, 9, 19, 25, 27 s)", "saw": "pipeline works (0.3 s/frame); clapboards cut from mixed sources read as torn noise with black gaps; treeline boxes carried windmill sails and straight crop edges; the room's back wall too low (sky seen through the door); camera holds lose the sitting person after 9 s; a top rail at 0.85 m crossed the dog's head when the camera craned down", "changed": "clapboards as continuous boards with only the found grain; tree-only boxes, feathered sides, dark ground under them; room wall to 4.6 m and wider; camera re-keyed (pchip, wide until 14.6 s, then truck left with the approach, then through the railing plane); top rail removed (posts, bottom rail and beam remain)"}
{"n": 3, "what": "dog pose sheet v1 (build/cache/dogsheet.jpg, 16 poses)", "saw": "profile, retreat crouch, turn through the frontal view and the look-back read as a dog; lying forelegs folded upward like a V; the frontal view mid-turn was tall and narrow (giraffe risk) with the head high", "changed": "lying forelegs laid flat forward (bend down); legs spread 0.09 m; flank and chest bigger; head pitch lowered while the body faces the camera"}
{"n": 4, "what": "person v1 (tubes with a black ball head)", "saw": "reads as a mannequin/robot", "changed": "head is now a cut-paper profile silhouette with a bun, facing the dog; torso a tapered smock"}
{"n": 5, "what": "close test frame 27.5 s (look-in)", "saw": "the back of the head with both ears toward us, inside the door frame, the lit room beyond; lamp glow made dark smudges (black RGB under partial alpha)", "changed": "glow filled warm under its alpha; picture moved above the table; final camera lowered to 0.55 m and pulled back slightly so the whole lying dog is in frame"}
{"n": 6, "what": "first full film + check_handmade", "saw": "I1 failed: watch at 7.458 measured 7.79 (centroid speed made the rising dog an 'approach'), lie_down +0.25 at the edge, the look-in metric fired before the look (the lying heading already pointed the muzzle deeper)", "changed": "speed and x_world_measured from the laid torso piece (centroid kept as x_centroid_world); head turns 0.22 s (refusal) and 0.20 s (head lead); look-in measured as muzzle heading within 22 deg of +Z"}
{"n": 7, "what": "turn crops from film.mp4 (both turns), approach crops, last 8 s, stills", "saw": "every frame of both turns reads as a dog (the frontal view mid-turn with chest and face in front); head clearly below the back for the whole approach; look-in shows the back of the head and both ears inside the door frame; the end framing cropped the dog; the 3.6 s still caught the turn in the frontal view; retreat state flickered", "changed": "refusal body turn finished by 3.80 s, refusal heading 378 deg (rear and back toward us); the head lead to 186 deg (pure toward the door, it read as facing the camera at 205); final camera centred on the door at 0.5 m height; retreat = backing away with the head below the back; 'come in' lowered to stay >= 6 dB under the calls"}
{"n": 8, "what": "final build: check_handmade ALL OK; onsets +0.167 +0.084 +0.125 +0.125 -0.083 +0.125, look-in +0.142; film 912 frames, 3.7 MB", "saw": "one one-frame 'approach' blip at 3.50 s (torso centre swings in the turn); the dog is small in the wide first half; legs read as tubes", "changed": "left as is and reported in method.md; stopped (watchable, invariants hold); independent critic not run by me"}
{"n": 9, "what": "repair round after the independent critic (PASS, narrow): head vs tail 3.9-7.4 s; Quick, Draw! credit", "saw": "the dark drooping tail read like a sniffing muzzle while the dark head sat on the darkest field (the near-black yard band right of the house)", "changed": "head pieces (skull, neck, muzzle, ears) get a warm lit cut rim; ears in the tan face fragment; tail in the pale flank fragment, thinner and tapered; yard and tree-ground fill lifted to a mid dusk grey-blue; end card credits the moon to the Quick, Draw! dataset by Google Creative Lab and contributors, CC BY 4.0, with key_id. Optional: tail taps lowered (film: 26.4-27.4 peak -19.1 dBFS vs call peak -6.6; tail-only peak -22.6); bulb scaled to 0.27x the table width. Verified on film frames at 4.0, 5.5, 7.0 s; check ALL OK, onsets unchanged, 912 frames, 3.8 MB"}
